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Scorpion

Notes on Scorpion, collected in one place. Choose the section you need and read at your own pace.

One table.
Endless possibilities.
Learn the rules

4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 4

Select a face-up card, then a destination column. Dragging also works.

NOTES FROM THE TABLE

A different kind of sequence

A few details help explain this feature. Four complete King-to-Ace runs clear the game. Scorpion on contraem.com uses one 52-card deck with four suits. Moves build down in the same suit rather than allowing cross-suit destinations. The tableau has seven columns.

Read the opening cards

All cards in the last three columns are face up. The first three cards in each of the first four columns are face down. Three cards remain in the stock. Each opening column contains seven cards for a total of 49 tableau cards.

Build in the same suit

Here are the details for this mode. A moved group's leading card must land on a card exactly one rank higher in the same suit. A seven of hearts can land on an exposed eight of hearts. A King cannot land on another card because no higher rank exists. A seven of hearts cannot land on an eight of spades.

Order within a group may vary

Here are the details for this mode. Any face-up card can be selected together with every card beneath it. The leading selected card still has to meet the destination rule. The selected cards do not need to descend in rank to travel together. The selected cards do not need to share a suit to travel together.

Only Kings fill empty space

The following details apply here. An empty column is therefore less flexible than an empty column in ordinary Spider. A group led by a lower rank cannot enter an empty column. Cards beneath a moved King do not need to be in sequence. An empty column accepts a King or a group led by a King.

Reveal the hidden cards

Keep these points in mind. Undo restores the earlier hidden-card arrangement when the move is reversed. Removing all face-up cards above a hidden card turns that hidden card face up. The next hidden card is revealed automatically. An exposed card can carry the cards beneath it when its own destination is legal.

Use the stock once

A few details help explain this feature. There are no further stock cards after the three-card deal. Dealing places a face-up card on each of the first three columns. This Scorpion version permits its stock deal when columns are empty. The stock contains one final deal of three cards.

Collect ordered runs

Here are the details for this mode. A completed run must descend from King to Ace in one suit. All thirteen cards in a collected run must be face up. Moving an unordered group does not make that group a completed sequence. The game removes a qualifying run automatically from the bottom of a column.

Practice Scorpion decisions

A few details help explain this feature. Checking the whole moved group helps you anticipate what will become blocked. Hint lists legal choices without promising a winning continuation. Replay and Undo let you explore another approach to the same layout. A move can carry unwanted cards along with a useful leading card.

Save a Scorpion session

The following details apply here. Scorpion keeps a separate saved position when game saving is enabled. My Statistics records Scorpion starts and wins separately from other variants. Random Scorpion shuffles are not advertised as guaranteed winnable. Privacy & Cookie Settings lets you remove local saved games and results.